i thought it worked that way but wasn't %100 sure.
so for example, i'd write an html page saying:
section 26:
Your character gets hit by an arrow trap and loses x hp.
And then have a script file saying "pick a random number betwene 1-6, print
number X on section 26 and detract number x from value y"
where value Y was the character's hp (probably defined at the start of the
adventure, ---- obviously along with the command to display the death
section should value y ever get to zero).
If so this sounds logical enough.
beware the grue!
Dark.
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