Beware the grue!
Dark.----- Original Message ----- From: "shaun everiss" <shau...@xtra.co.nz>
To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, December 21, 2009 1:43 AM Subject: Re: [Audyssey] speculative html game programming
well I have the free account. I use it for pkb games right now and my own stuff I have 2.3gb right now. Its all I need at the oment. its good for short term storage. I have added my friends to it. eventually I may even invest in it as some sort of hosting plan. maybe. there is another service called gnomedisk but i have no idea about prices. At 02:40 p.m. 21/12/2009, you wrote:Hi Sean.Sounds handy, ---- though i've never eally got my head around dropbox, particularly the registration part, hence why i'm registered myself with sendspace (I would subscribe for a paying account, however all their plans are too expensive for far too much space.stil, If you can put these resources together I'll take a look.Btw, I'm not a moderator here, --- -but I would've such things would be highly appropriate to be posted on list so others may bennifit, ---- though off list is certainly fine with me.Beware the grue! Dark. ----- Original Message ----- From: "shaun everiss" <shau...@xtra.co.nz> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, December 21, 2009 1:06 AM Subject: Re: [Audyssey] speculative html game programmingno actual level.however I have some books and other junk I pulled from the net some from blindprogrammers and some from my university days.I'll zip it and dropbox it and shove it at you offlist. At 12:46 a.m. 21/12/2009, you wrote:Hi.I suspected as much, but what would the limits of php be? could php for instance handle values and objects which remained persistant betwene page changes, such as hp and inventory?i know games like Sryth use Javascript, ---- but again I'm not sure.Also as I said, if php or javascript is what is required, ---- is there any conveneient beginners' level code or tutorials I might have a look at just to get a general idea of what sort of thing I'm up against?BEWARE THE GRUE! dARK.----- Original Message ----- From: "Harmony Neil" <harmon...@googlemail.com>To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Sunday, December 20, 2009 1:16 AM Subject: Re: [Audyssey] speculative html game programmingHellow, I know HTML, but haven't really managed to learn PHP or Javascript yetbecause my laptop is being a ... when it comes to running a server of anykind, although it is more powerful than most so it should work fine.Anyway, I'd say probably use Javascript obviously along with HTML to make an online game, but you can use PHP if you only want stuff to be displayed onthe page rather than use text, sound and pictures/videos. Probably doesn't make much sense, but still. Hope that kind of helps, Harmony. -----Original Message-----From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] OnBehalf Of dark Sent: 20 December 2009 12:50 AM To: Gamers@audyssey.org Subject: [Audyssey] speculative html game programming Hi. this is just a bit of idel speculation on my part here.something I've always wanted to do for many years is program a text rpg in html along the lines of Sryth. I've spent a fair amount of time working out hopefully interesting systems for game mechanics such as tactical turn based combat, exploration and wilderness navigation, several different areas, andindeed a hopefully interesting experience system.all this is thus far totally in speculation land, and sinse I'll be busywith my thesis for another couple of years, i'm making no promises.Just for interests' sake though, I would be quite interested to know how you would go about programming an html gamebook style adventure, ---- even abasic one with the standard fighting fantasy rules. I know some basic formatting commands in html, ---- but not to write in systems for hp, dice combat or checking inventory. Would that require javascript or a similar second language? As I said, this is certainly in no way a promise, more a sort of "how realistic would my speculations be once my thesis is finished" sort of thing.While I understand much of the theory of programming, ---- having studdied both formal logic and metaphysics, and had vaguely in depth chats with myfriend who's a software designer, --- I've little idea of the practicalities.if someone has any suggestion for something I can look at I'd be interestedto here it, ---- and who knows, time permitting i might have a crack atwriting something myself (sinse afterall some good descriptive writing andbasic dice combat rules can go a long way to making a good gamebook). Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org.If you have any questions or concerns regarding the management of the list,please send E-mail to gamers-ow...@audyssey.org.--- Gamers mailing list __ Gamers@audyssey.orgIf you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org.If you have any questions or concerns regarding the management of the list,please send E-mail to gamers-ow...@audyssey.org.--- Gamers mailing list __ Gamers@audyssey.orgIf you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org.If you have any questions or concerns regarding the management of the list,please send E-mail to gamers-ow...@audyssey.org.--- Gamers mailing list __ Gamers@audyssey.orgIf you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org.If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.