no actual level. however I have some books and other junk I pulled from the net some from blindprogrammers and some from my university days. I'll zip it and dropbox it and shove it at you offlist. At 12:46 a.m. 21/12/2009, you wrote: >Hi. > >I suspected as much, but what would the limits of php be? could php for >instance handle values and objects which remained persistant betwene page >changes, such as hp and inventory? > >i know games like Sryth use Javascript, ---- but again I'm not sure. > >Also as I said, if php or javascript is what is required, ---- is there any >conveneient beginners' level code or tutorials I might have a look at just to >get a general idea of what sort of thing I'm up against? > >BEWARE THE GRUE! > >dARK. >----- Original Message ----- From: "Harmony Neil" <[email protected]> >To: "'Gamers Discussion list'" <[email protected]> >Sent: Sunday, December 20, 2009 1:16 AM >Subject: Re: [Audyssey] speculative html game programming > > >>Hellow, >>I know HTML, but haven't really managed to learn PHP or Javascript yet >>because my laptop is being a ... when it comes to running a server of any >>kind, although it is more powerful than most so it should work fine. >>Anyway, I'd say probably use Javascript obviously along with HTML to make an >>online game, but you can use PHP if you only want stuff to be displayed on >>the page rather than use text, sound and pictures/videos. >>Probably doesn't make much sense, but still. >>Hope that kind of helps, >>Harmony. >> >>-----Original Message----- >>From: [email protected] [mailto:[email protected]] On >>Behalf Of dark >>Sent: 20 December 2009 12:50 AM >>To: [email protected] >>Subject: [Audyssey] speculative html game programming >> >>Hi. >> >>this is just a bit of idel speculation on my part here. >> >>something I've always wanted to do for many years is program a text rpg in >>html along the lines of Sryth. I've spent a fair amount of time working out >>hopefully interesting systems for game mechanics such as tactical turn based >>combat, exploration and wilderness navigation, several different areas, and >>indeed a hopefully interesting experience system. >> >>all this is thus far totally in speculation land, and sinse I'll be busy >>with my thesis for another couple of years, i'm making no promises. >> >>Just for interests' sake though, I would be quite interested to know how you >>would go about programming an html gamebook style adventure, ---- even a >>basic one with the standard fighting fantasy rules. >> >>I know some basic formatting commands in html, ---- but not to write in >>systems for hp, dice combat or checking inventory. Would that require >>javascript or a similar second language? >> >>As I said, this is certainly in no way a promise, more a sort of "how >>realistic would my speculations be once my thesis is finished" sort of >>thing. >> >>While I understand much of the theory of programming, ---- having studdied >>both formal logic and metaphysics, and had vaguely in depth chats with my >>friend who's a software designer, --- I've little idea of the >>practicalities. >> >>if someone has any suggestion for something I can look at I'd be interested >>to here it, ---- and who knows, time permitting i might have a crack at >>writing something myself (sinse afterall some good descriptive writing and >>basic dice combat rules can go a long way to making a good gamebook). >> >>Beware the grue! >> >>Dark. >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >>[email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
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