High Quality sounds? In Danger City?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Oriol Gómez
Sent: Friday, December 25, 2009 3:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

I agree, though sidescroller is not the only thing. Perhaps some
network games would be nice, to play against friends? Like board games
or an online fighting game or something would be really nice.

On 12/25/09, Angellko21 <lukas86.kak...@seznam.cz> wrote:
> Hi, Phillip, my opinion is good symply game with high quality sounds,for
> example like Danger city,which is not been finished.what a pity.
>
> ----- Original Message -----
> From: "Philip Bennefall" <phi...@blastbay.com>
> To: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
> Cc: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, December 25, 2009 9:32 PM
> Subject: [Audyssey] The future of Blastbay Studios
>
>
>> Hi all,
>>
>> With the success of Q9, I am much encouraged to make new games in the
near
>>
>> future. Now I wish to put the question out, what games would you like to
>> see? I plan to create mainly adventure games with a plot and characters,
>> coupled together with the same audio work and fast paced game play that
>> you saw in Q9. Do you wish for more sidescrollers, or is 3d the next step
>> do you think?
>>
>> I would not wish to create a full 3d environment like in Shades of Doom
>> where you spin around in degrees as I personally find these rather
>> difficult to navigate and end up spending more time trying to remember
>> where I've been and where I am supposed to go next, rather than enjoying
>> the game. So I would adopt the method where you sidestep, moving one step
>> in each direction for each press of either of the four arrow keys. Would
>> you folks like to see something like this, or do you all want more
>> sidescrollers?
>>
>> Kind regards,
>>
>> Philip Bennefall
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>
>
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