Yep and one of those is...space invaders! <Grin>

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Saturday, December 26, 2009 10:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

Well Mike, people paid good money for a side scroller and, being the 
fair-minded person Thomas is he felt he had to deliver. That only makes me 
respect him all the more. And I feel, and I'll continue to state this view, 
that the genre of side scrollers needs to be more fully explored in audio 
along with all the rest of the ones that haven't been tapped.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- 
From: "mike maslo" <mmaslo1...@swbell.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 8:39 PM
Subject: Re: [Audyssey] The future of Blastbay Studios


> We need first person games. I wish
> Thomas would have followed through with his first intent in making it 
> such.
>
> However now that it is a true side scroller we have to wait for a new game
> which demonstrates all of the possibilities.
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Saturday, December 26, 2009 6:47 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
> RPG's and like games are still produced in the mainstream market, so no 
> they
>
> aren't "so past what we need." There's still room for all these types of
> genres.
> Homer: Hey, uh, could you go across the street and get me a slice of 
> pizza?
> Vender: No pizza. Only Khlav Kalash.
> ----- Original Message ----- 
> From: "mike maslo" <mmaslo1...@swbell.net>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Sunday, December 27, 2009 5:34 PM
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
>
>>I like this game idea and who ever said another role play game needs to re
>> assess where we are as blind gamers. The problem is rpg and side 
>> scrollers
>> are so past what we need now. Let's get up to somewhat in the 21st
>> century.
>>
>> I want a 3d first person shooter or fighter game.
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Tristan B
>> Sent: Friday, December 25, 2009 3:26 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] The future of Blastbay Studios
>>
>> I would like a 3d fast paced fighter.
>> You could get chased, (running from enemies)
>> and if you were to be caught, you could start fighting said enemy, etc...
>>
>> --
>>
>> Tristan B
>>
>> TrekGames.net
>>
>> Administrator and Maintainer
>>
>> Contact information:
>> Skype: Tristanbussiere
>> MSN: tris...@acegamesonline.net
>> follow me on twitter
>> http://twitter.com/blindtrek/
>>
>> E-mail: theblinddj...@gmail.com
>>
>> or
>> email TrekGames.net support
>> trekga...@gmail.com
>>
>> AOL Instant Messenger: Theblinddj360
>>
>> Klango ID:
>> Tristan
>>
>> Connect to cosmos and join the fun. Point your MUD client to the 
>> following
>> address and port:
>> Address: TrekGames.net
>> Port: 1234
>>
>> ----- Original Message ----- 
>> From: "Philip Bennefall" <phi...@blastbay.com>
>> To: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
>> Cc: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, December 25, 2009 03:32 PM
>> Subject: [Audyssey] The future of Blastbay Studios
>>
>>
>>> Hi all,
>>>
>>> With the success of Q9, I am much encouraged to make new games in the
>>> near
>>
>>> future. Now I wish to put the question out, what games would you like to
>>> see? I plan to create mainly adventure games with a plot and characters,
>>> coupled together with the same audio work and fast paced game play that
>>> you saw in Q9. Do you wish for more sidescrollers, or is 3d the next 
>>> step
>>> do you think?
>>>
>>> I would not wish to create a full 3d environment like in Shades of Doom
>>> where you spin around in degrees as I personally find these rather
>>> difficult to navigate and end up spending more time trying to remember
>>> where I've been and where I am supposed to go next, rather than enjoying
>>> the game. So I would adopt the method where you sidestep, moving one 
>>> step
>>> in each direction for each press of either of the four arrow keys. Would
>>> you folks like to see something like this, or do you all want more
>>> sidescrollers?
>>>
>>> Kind regards,
>>>
>>> Philip Bennefall
>>> ---
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>>
>>
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