Well said bill.

I'd much rather have something with complex mechanics and explorable areas, ---- in however many dimentions, jthan just another action kill fest requiring only the reflex parts of the brain!

beware the grue!

Dark.
----- Original Message ----- From: "William L. Houts" <cad...@q.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 2:06 AM
Subject: Re: [Audyssey] The future of Blastbay Studios




I suggested another RPG and I don't need to reassess anything. Anyway, why not a 3D shooter with RPG elements? That could satisfy everybody. Maybe something like HEXXEN for the blind, if you remember that game.



--Bill


----- Original Message ----- From: "mike maslo" <mmaslo1...@swbell.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 4:34 PM
Subject: Re: [Audyssey] The future of Blastbay Studios


I like this game idea and who ever said another role play game needs to re
assess where we are as blind gamers. The problem is rpg and side scrollers are so past what we need now. Let's get up to somewhat in the 21st century.

I want a 3d first person shooter or fighter game.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Tristan B
Sent: Friday, December 25, 2009 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

I would like a 3d fast paced fighter.
You could get chased, (running from enemies)
and if you were to be caught, you could start fighting said enemy, etc...

--

Tristan B

TrekGames.net

Administrator and Maintainer

Contact information:
Skype: Tristanbussiere
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----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
To: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
Cc: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, December 25, 2009 03:32 PM
Subject: [Audyssey] The future of Blastbay Studios


Hi all,

With the success of Q9, I am much encouraged to make new games in the near

future. Now I wish to put the question out, what games would you like to
see? I plan to create mainly adventure games with a plot and characters,
coupled together with the same audio work and fast paced game play that
you saw in Q9. Do you wish for more sidescrollers, or is 3d the next step
do you think?

I would not wish to create a full 3d environment like in Shades of Doom
where you spin around in degrees as I personally find these rather
difficult to navigate and end up spending more time trying to remember
where I've been and where I am supposed to go next, rather than enjoying
the game. So I would adopt the method where you sidestep, moving one step
in each direction for each press of either of the four arrow keys. Would
you folks like to see something like this, or do you all want more
sidescrollers?

Kind regards,

Philip Bennefall
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