Ahyes. I own the original NES Final Fantasy as well as most of the Game Boy
Advance ports. Another RPG series I'd love to see in audio was called
Estpolis Biography in Japan or simply Lufia in the US, obviously named for
one of the two main characters. Its storyline and music were both excellent
and I was actually going to use one of those game maker utilities that
failed in the mainstream market to try to develop an audio only remake with
voice acting.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, December 26, 2009 10:11 PM
Subject: Re: [Audyssey] The future of Blastbay Studios
Hi Bryan,
Agreed. I mean if people are looking at Sryth and Kingdom of Loathing and
saying that's all there is they are obviously clueless as to
the kinds of roll playing games are out there for the mainstream market.
For example, before I lost my sight I was hooked on Final Fantasy, Heroes
of Might and Magic, and Legend of Zelda. We haven't anything that even
comes close to that yet, and for someone to say we've been there and done
that is just clueless about the topic at hand. To say such games are
boring when he/she hasn't even had a chance to try them isn't very
informed at all.
Cheers!
Bryan Peterson wrote:
Especially since the genre hasn't even been properly explored in the
audio games market. People think that because they can play online RPG's,
which I must point out are for the most part designed by sighted people
and won't necessarily include all the elements people like in their
favorite style of RPG, that there's no point in exploring. But we have up
until recently had yet to see a true audio RPG since the one BSC Games
was working on had to be shelved due to disagreements with the developer
they were working with. That development made me lose if not respect then
at least much of my interest in BSC's titles. So I'm glad Jason's not
only explored the genre more but given us something playable and I say
more power to him and anyone else who might get bitten by the RPG bug.
And if a few people don't like it they don't have to play them. Just as
long as they leave the rest of us alone. What they don't seem to get is
that there's plenty of room in the AG market for all genres to be
explored equally, although I do agree with Dark that Space Invaders
clones have definitely gotten stale since there's really not a whole lot
you can do to spice those up. That can't be said for a lot of the other
game genres. So no, I don't believe we should scrap one and focus only on
one other.
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