well
I used the devpascal from bloodshed and its a good accessible interface.
as long as you link it to an engine that is you can use it with anything in 
existance.
At 03:25 a.m. 10/01/2010, you wrote:
>Hi Thomas,
>To be honest I did find mac computers hard to operate, simply because I had 
>never seen the system before. I didn't get chance to familiarise myself with 
>it before I left college, because they were only being used in the music tech 
>department.
>As for the learning C, I'm using Dev C++ with the mingw compiler. Not sure how 
>that is for cross platform work, or even how to write programs for other 
>systems, but, again, if there is enough interest I could always add that to my 
>list of things to learn. Although I'm wondering does Simbian use C++? It would 
>be nice to make some accessible simbian based games.
>Regards,
>Damien.
>
>
>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Saturday, January 09, 2010 2:13 PM
>Subject: Re: [Audyssey] X-Sight Interactive News
>
>
>>Hi Peter,
>>Ummm...That's a bit extreme. Things aren't that dificult as you would
>>make them seam. Remember Damien is learning C++ which is the traditional
>>programming language used by Mac OS developers. Plus Mac OS uses a very
>>commonC/C++ compiler gcc and g++ for development which runs on Mac,
>>Linux, FreeBSD, Solaris, Windows, you name it. If you can use the
>>compiler on one OS you can use it on all. You make it sound like Mac OS
>>is a totally alien operating system which isn't true. Mac and Windows
>>have similar applications, tools, some the same and some a bit
>>different. However, the learning curve isn't as bad as you make it
>>sound.
>>Cheers!
>>
>>
>>On Fri, 2010-01-08 at 23:40 +0100, peter Mahach wrote:
>>>also he's a windows programmer. a mac wouldn't do much. o god how do I
>>>compile this thing! yada yada this can go on for ages.
>>
>>
>>
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>
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