I'd also vote for Neospeech Kate. Not only does that voice bring back some fairly pleasant memories of the early Montezuma's Revenge games but as far as I'm concerned it's a much better voice in terms of quality despite being totally synthetic. In fact the only reason I don't always use those voices in my everyday screen reader use is because they like many other higher quality Sapi voices do tend to be a bit sluggish in screen reader mode. And I definitely liked her in STFC.
We are the Knights who say...Ni!
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, June 10, 2010 6:40 PM
Subject: Re: [Audyssey] startrek games


Hi Dark,
Yeah, it might be a bit of extra work, but not too bad once the game
core is designed and the majority of the game is written.  Adding
extra missions, expantion packs, etc is far easier than writing the
game itself.
As it happens I think I'd use Neospeech Kate, the same voice as STFC
1.0, for the game since that seams to be a popular voice for the game.
I could use AT&T Crystal, I suppose, but don't like her voice as well
as Kate.

On 6/10/10, dark <d...@xgam.org> wrote:
Hi tom.

Well, as I've now finished watching voyager, and thus am fully versed with all trek series barring enterprise pluss all the films, I'd very much enjoy
a mission based trek game indeed! especially might I say if missions were
created by someone like yourself who was familiar enough with the trek
universe to make them interesting and consistant.

the only issue i can see with the replay and missions idea is the problem of recorded speech, sinse as you've said your not a fan of developing for sapi
(and specific screen readers), you'd have to record the names of new
planets, ships etc for other  missions, ---- which migh take extra work.

Beware the grue!

Dark.

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