There would be another possibility for voice acting, though again this
is just an idea, and it certainly isn't necessary to the game.

Why not see if people like Darker Projects or STTCM will help you.
STTCM and Darker Projects both have ships set up in un the universe
and you may be able to get them to help. They have good people for the
most part.

Whether or not voice acting and cut scenes are included or not, a
campaign type setting could still be possible.

Even if a campaign isn't included, I'm sure it'd be a fun game to play.

You certainly know how to make them well, and I look forward to
whatever comes out of your particular workshop.

Signed:
Dakotah Rickard

On 6/10/10, clement chou <chou.clem...@gmail.com> wrote:
> Hmm. Yeah I could see how single player would appeal a lot more to certain
> gamers. But you're right... one of the things the vi gaming market's been
> screaming for for a long time is multiplayer.. while I like single player, I
> also have a fondness for multiplayer... and think that if you were ot put
> that in at some point, in addition to allied human forces destroying AI
> controlled fleets, it would also be fun to have a team on team type deal.
> ----- Original Message -----
> From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, June 10, 2010 8:54 PM
> Subject: Re: [Audyssey] startrek games
>
>
>> Hi,
>> Well, to be honest I have never been a real big fan of multiplayer
>> games of any kind. I've always been something of a loner when it comes
>> to playing games. That's one reason that feature hasn't yet been added
>> into the Genesis Engine. Eventually it is likely something I'll add
>> because it is perhaps one of the most commonly requested features by
>> the Vi market.
>> I would imagine  if STFC ever goes multiplayer each player would
>> select a Federation ship, specific clas, whatever and join forces to
>> play against the enemy fleets. That way it could be a joint force of
>> human controlled Federation starships verses several A.I. driven enemy
>> starships. That way you could help each other destroy the enemy fleets
>> and carry out the mission objectives together.
>>
>> On 6/10/10, clement chou <chou.clem...@gmail.com> wrote:
>>> Wel, I'm personally about quality than quantity. Better a few more good
>>> missions made by USA games rather than missions made by the general
>>> public
>>> every couple days. lol. But I can't wait... and I'm sorry to bring this
>>> up
>>> again, but I'm curious to know whether you have any plans for multiplayer
>>> and what that would be like if you did.
>>
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>
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