Hi Shaun,
Well...if we haven't mastered the card/puzzle/board games by now, we never
will. <Grin>

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Tuesday, October 05, 2010 11:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 14 Released!

true.
in which case I wander if there are any 2 d libs, we are behind in 
our games but we are progressing slowly but surely.
Its not all even either.
for instance though we are only just doing side scrolers we have 
small scale multiplayer support, and we have mastered the 
puzzle/card/board game types.
we also have some almost up with the play 3d titles fps's and a 
couple basic sims to some degree.
The only advantages with sighted games are the large multiplayer 
systems and tourniments.
loads of graphics and a few other things but for what we need we have it
all.
At 04:54 p.m. 6/10/2010, you wrote:
>Hi,
>I don't know about that. I'm sure there are privately developed
>side-scrollers at places like the retro remakes websites, but in the
>whole the mainstream game industry has seamed to focus on games that
>require 3d rendering of sound effects.
>You have to remember back when side-scrollers were really popular were
>in the late 80's and early 90's with games like Castlevania, Megaman,
>Double Dragon, Prince of Persia, and that sort of thing. For the
>mainstream game industry it is kind of like been there and done that.
>We haven't been around that long and are just beginning to explore the
>side-scroller format a good 20 years after the mainstream industry did
>all their major titles.
>
>Cheers!
>
>On 10/5/10, shaun everiss <sm.ever...@gmail.com> wrote:
> > I guess I can get used to the audio, though we will need some sort of
> > beep to tell us when a monster is in range like in gtc or sod.
> > I know this is not realistic but since no one wants to use pan
> > anymore thats about all we will need.
> > I guess no one does side scrolers anymore.
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to