Hi Dark, Yes, in deed. That's exactly what drew me to the NES platform when it was introduced in the mid 80's. the games were hard, challenging, but not so hard it couldn't be completed. You just had to work like crazy at it. In fact, this is one of the reasons I've started up USA games. I've been there done that so to speak, and just find the current accessible games lacking in this balance between difficult and completable. Even worse when I do create something challenging I get negative feedback of the type the game is too hard, too difficult, and I'm asked to tone the game down some. it is obvious several VI gamers have no idea how difficult mainstream games are, and why they drew millions of sighted players to purchase them.
Smile. On 10/18/10, dark <d...@xgam.org> wrote: > Well, a lot of games back then, ghouls n ghosts, Mega man, Mario etc, were > very much designed on theprinciple that they should be extremely hard but > not impossible, in fact Kaegee inafune the designer of Mega man said himself > he wanted a game that he wanted specifically to create a game which was hard > to get through, but which always had the possibility of being completeable, > so that everytime the player tried to get through they would get a litle > further, and thus when they finally completed the game they had a real sense > of doing something hugely difficult. > > I think it's Nintendo's ability to strike this balance back in the early > days, ie, hard but not too hard that really put games, ---- and them on the > map. > > it'd be great to see this sort of thing in audio games actually, though I > know difficulty has often been a tricky subject. > > Beware the Grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.