Well, there aren't too many games to choose from, so I can't exactly
name one, true. lol.
At 07:37 PM 03/11/2010, you wrote:
yeah, but the points you mentioned aren't exactly available in
q9 are they? lol. If I had such acrobatic maneuvers available to me
in the game it would actually be doable. remember I was
specifically referring to audio games where you don't always get to
make such decisions. in fact I can't think of a single one where
you can do what you described. lol
----- Original Message ----- From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 03, 2010 11:09 PM
Subject: Re: [Audyssey] game difficulties was Re: best side
scroller? - Re:Q9 version 1.2.
Uh... where did you get the idea Yohandy was me? lol.
My views are somewhat opposite, actually. True, games have to be
easier, but that doesn't mean what you describe is unbeatable,
Yohandy. This is where one generally resorts to hit and run
tactics... in sengoku basara 3, as an example, I was playing a
character wielding two blades. I ran forward and got caught up in a
group of 15 or so enemies... all of whom wanted my blood. What do
you do? You pick a couple off, run back or leap over an attack and
attack as you come down and take out another one. Simple ideas like
that work, and if there's a pit behind the nearest crowd of goons,
jump over it, use a projectile weapon and nail them as they come
following you. I've almost beat the insane difficulty... not quite
yet, but not far from it either.
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