Oh and I meant to also ask if you'd think about maybe re-asigning the
control key for jumping, I don't know why but it just seems more natural
when you've got your hands on the keyboard to go for the control key not
alt. Maybe it's just a me thing. <smile>
----- Original Message -----
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 21, 2010 5:36 PM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Tom would you also consider adding in a key which would say yes or no
depending on your location, so you could remember if you've been there
before or not, it'd save a lot of wandering around. Also when you pick up
a torch since it isn't lit yet shouldn't the game just say torch instead
of burning torch?
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 21, 2010 5:21 PM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
Yes, in a manner of speaking. All the old bosses are still in the
game, but have been reasigned to different levels. I've been playing
with the layout some with beta 17 and have decided to make Arachne and
the Lamia the first two bosses. The Cyclops, Nessus, Kerberos,
Minotaur, etc come later in the game with newer and better stats.
On 11/21/10, Hayden Presley <hdpres...@hotmail.com> wrote:
HI,
Ah well. I'm still waiting...sounds like we've gotten new bosses.
Best Regards,
Hayden
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