Hi Darren.
I'm afraid it was me being the discontented so and so that I am who went and
hassled coops about fixing the lables for this (sinse counting tab presses
really isn't good).
This solution though works fine with Hal, and is deffinately the best
possible way around sinse it gives exactly the same info as is available
graphically.
Btw, I'm not sure what this business with window eyes lable reading rules on
web pages is. It actually came up recently on the audiogames.net forum sinse
Richard and Sander instituted a calma system, and while the button lables
initially read fine with hal and jaws, they dind't with We.
I'd actually be interested to check the reason for this, and which property
of controls needs to be defined to make them readable for We, sinse unlabled
buttons and controls are one of the main agrovations in online web based
games, but it's obviously no use me poking developers (as I sometimes do in
my work for audiogames.net), to lable controls if it's not going to be
helpful for we users.
Indeed, I've been trying to work out a set of standardized "how to make an
accessible web game" type guidelines with john Banic of 7-128 software, so
it'd probably be worth knowing about this and it going in there as We is one
of the big three where screen readers are concerned.
Beware the grue!
Dark.
----- Original Message -----
From: "Darren Harris" <darren_g_har...@btinternet.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, November 29, 2010 12:27 PM
Subject: [Audyssey] To all core exiles players please read
Hi all,
There has been some changes to the ship loadout screen.coops has tagged
each
of the slots so now they show what's in each of the slots and whether they
are empty. The tags work for wineyes users but he needs a general
consensus
as to whether this works as a majority or not before he coppies the tags
over to pods specials etc. when you all go and play next, could you please
give the loadout screen a once over? If there's something in any of the
weapons, systems, energy cargo or engine slots then it should speak the
name
of the system that's in there.
Please let coops know if this works.
Thanks all.
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