Hi Philip, Well, I for one, whole heartedly agree with your assessement. In fact, I've been writing an article I'm going to eventually post on my developer's site that pretty much says the same thing in more depth.
Bottom line, no matter what you do there are security risks, and a determined cracker will break your security eventually. So the key here is to create a system that will keep your honest customers honest, and as for the dishonest ones don't worry about them. A dishonest customer will do whatever is necessary to pirate your software anyway. It is just one of the many costs of doing business. As both a computer user and software developer I am most comfortable with a name and key system myself. Yes, it is less secure, but the advantages out way the disadvantages. Everytime I buy a new computer, or replace hardware in my PC I don't have to obtain new authorizations for all of my software, nor do I have to be online while I register it all. As a developer the name and key system works easier because all I have to do is put their name into a key generator and it prints out a key. I can then mail that key to the customer and they can use it on one or a hundred machines that they own without that key failing. That means since they have the freedom of choice how to use their key, with in legal means of course, that I don't have to constantly generate new keys because someone purchased a new PC, changed some hardware that caused the registration program to change the hardware ID, or have to write licensing scripts for my website which aren't really as secure as they could be. While online licensing is preferable to a hardware ID system I've never really liked it much as a personal user. It is, well, an inconvenience to have to get online just to license your software. One or two programs is alright, but if everything worked that way it would really suck. Smile. On 12/19/10, Philip Bennefall <phi...@blastbay.com> wrote: > Hi all, > > The release of BGT 1.0 is drawing near, and I am currently working on the > registration functionality that will be available to game writers. I have > written an article on the subject which I was wondering if you could all > give me your opinions on, or at least those of you interested in game > creation. Smile. > > The article can be found at: > http://dl.dropbox.com/u/5121962/Registration.txt > > Your thoughts and feedback would be very much appreciated! > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.