Oh, yeah? Well, anything that secure, finger print scan, DNA identification, etc included is just looking to be cracked by its very nature. One thing Josh totally missed in his security/registration scheme is how to protect the binary itself from being reverse engineered. Unless a developer uses some sort of binary encryption tool, which in of itself is not 100% full proof, a developer such as myself can run program.exe through a disassembler and convert it to assembly. Once I do that all I need do is find the security/authentication code and disable it. "Oops! I cracked it again."
That's my entire point. Unless you go to extreme lengths to make your program "as secure as it can be" someone somewhere will be able to crack it no matter what you do. In the mean time the honest paying customer will have to suffer with your security scheme which might be complicated and/or be impractical to implement network wide etc. At what point does a developer forget about the needs of his/her customers and start thinking just about their bottom line? On 12/21/10, Yohandy <yohand...@gmail.com> wrote: > rofl. hey, at least it's as full proof as it can get. haha. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.