Hi Dark,
I totally agree with you with the UK accent, which is precisely why I use the US accent. To be honest I prefer the American accents in speech synths anyway. Again, because that's what I've always used.
Regards,
Damien.


----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 20, 2011 8:47 PM
Subject: [Audyssey] eloquence was, Re: Screen reader support in BGT


It might just be that I am used to orphius human voices, but I've actually never thought much of eloquence, ---- in fact to be honest I've never really thought it was that much better than microsoft Mike.

Of course, this might be partially because the eloquence uk english accent is, ---- well incredibly odd to say the least.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 20, 2011 6:31 PM
Subject: Re: [Audyssey] Screen reader support in BGT


Hi,

Unfortunately this is true. Eloquence is actually Sapi 4 based not
Sapi 5 based. The Dectalk has its own API. Although Fonix did produce
a Sapi 5 compatible version of Fonixtalk, AKA Dectalk, for a while.
However, it is my understanding they discontinued the Sapi 5 version
of Fonixtalk.

The best way to support Eloquence is to purchase an SDK for it and
wrap Viavoice Outloud directly. It is pretty simple to do and the API
for Eloquence AKA Viavoice Outloud is very straight forward for a C++
developer. Problem is that the SDK costs quite a bit to license.

Cheers!






On 1/20/11, Damien Pendleton <dam...@x-sight-interactive.net> wrote:
Hi Dark,
Synth voices like Eloquence and Dectalk are hard to get for SAPI 5 though. I tend to find with SAPI that you go from one extreme to the other. Either a
low-sampled, quick but hard to understand one, or a high-sampled, large,
slow, laggy, easy to understand one. However they all seem to be
sample-based rather than formant-based.
Regards,
Damien.

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