Hi Ken, I'm still confused; I haven't yet figured out why 3D audio is preferable to plain 2D, even in a 3D environment. It seems to not pan correctly as you turn so you have to kind of guess.
Best Regards, Hayden -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken the Crazy Sent: Thursday, February 03, 2011 11:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] pro was: Re: programming question Also, you could reserve 3d audio for pro. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com> To: "Philip Bennefall" <phi...@blastbay.com>; "Gamers Discussion list" <gamers@audyssey.org> Sent: Thursday, February 03, 2011 4:23 PM Subject: Re: [Audyssey] pro was: Re: programming question > Hi Philip, > > While I do understand your problem I do feel it would be wrong to > restrict someone from using mouse and joystick support, and force them > to purchase a more expensive license to have access to those devices. > One thing we are seriously lacking in accessible games is decent > quality support for joysticks, racing wheels, gamepads, mice, etc. I > just feel these features should be included along side keyboard > support. > > As for pathfinding perhaps make that a pro feature. After all, it is a > more advanced feature of the engine and could reasonably considered a > Pro option. That's how I'd view it if I were in your position. > > Cheers! > > > On 2/3/11, Philip Bennefall <phi...@blastbay.com> wrote: >> Hi there, >> >> I am not sure. The decision about what should be in pro only is always a >> tough one. With the same reasoning you could argue that pathfinding >> should >> also be available to everyone, since not everyone will want to spend $100 >> to >> get this or that feature. What makes mouse support different from >> pathfinding in this context? On the one hand I understand exactly what >> you >> are saying, but on the other I have to try and make pro as appealing as >> possible aside from being allowed to make paid games and if I don't >> restrict >> some useful features, there is no point in doing so at all. Any thoughts? >> >> Kind regards, >> >> Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.