What I thought in the spirit of platforming would probably be
something similar to Mota, with leaping over pits and climbing ropes.
Or, as I've seen in quite a few beat em ups lately, have multiple
levels of platforms that are at different angles from each other.
Leap onto one, but have another platform slightly higher and to the
right, etc, with some sort of obstacle underneath that can only be
passed by using those platforms.
God of war is a hack and slash that came out in 2005 I think it was
on the ps2. The quick-time events serve as ways to kill bosses and
complete certain puzzles. So, when a boss's health gets down to a
certain amount, a random button sequence is shown on screen and you
have to hit the button prompts in the right order to do something
special to the boss that will probably do a lot of damage or kill
them outright. Miss the buttons, and the boss might get back up with
just a bit more health. These are also known as QTE's, since the time
when they happen is theoretically unexpected if the person has not
read a walkthrough, and the buttons change sequence every time. Quick
time event is just the word used to describe anything like this that
happen in games. That's a real way to test how sharp your reflexes
are and how much your brain is concentrating on the game.
As for time and money. That kind of seen doesn't require the most
depth to me. Sometimes in games all the cinema is is showing the
character doing something to avoid something else... an example in
Yakuza 3 again since I just played the last two chapters with a
friend and beat it. Amazing ending. Anyway, when you fight the last
boss, there is a point where he opens fire on you with two pistols.
At this point, button sequences appear, and if you hit all the
buttons, Kiryu will perform several dodge and roll techniques to get
out of the way of the fire. The sequence I got was circle, x,
triangle, square, triangle. If I'd missed one of the buttons which I
actually did my first time, the QTE stops and Kiryu gets hit with
several pieces of flying lead... that wasn't fun. My health was low
enough and that firestorm just killed me. Litterally. But anyway, I
think that these sequences would come down more to programming than
anything financially related since half these sequences don't have
any sort of talking in them. Dunno though, correct me if I'm wrong.
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