Hi Dark,
When Monkey business came out I talked to James about the problem finding door openings.
The problem is when you are walking down a hall you don't hear into a room
until the sound of it is exactly to your left or right.
So if you are following someone such as the professor, and they start moving
to the left and you follow their sound, you will end up hitting the wall as
they go through the doorway.
One thing I did was not to follow his sound exactly. In other words if his
sound moves to the left I still go straight, until I hear his sound directly
left. Then I turn to face him and run faster to catch up.
James planned to put indicators to the edges of doors such as security
cameras to let you know where the door frames were.
But this did not happen.
Phil

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, March 25, 2011 9:53 AM
Subject: Re: [Audyssey] shell shock


Ah, rather weerd it doesn't work, perhaps if someone like Phil knows Josh
they could give him a poke on this subject, and on the matter of 3D sound.

Compared to the Gma engine or terraformers, Monkey business seems to me so
imprecise as to be unplayable.

in fact I think it's probably the only audio game I slightly regret buying
sinse the confusing sound pluss my general trouble with spacial navigation
means I've never got anywhere in it.

At the time I bought it, there was no demo and I was going on Kelly
sepergia's review which, while an exceptionally good review really didn't
show the difficulty I would have with the 3D navigation in the game, sinse
Kelly was a lot better at it than I am ;D.

Stil I can always practice, and this way if Josh ever does improve things
I have a copy.

Beware the grue!

Dark.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.


-----
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1204 / Virus Database: 1498/3528 - Release Date: 03/25/11



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to