Hi all,

Bryan is perfectly right. I have no problem going cross platform, but then it must be with the certainty that I can make just as much profit from the Mac or Linux version as I can from the Windows one. In other words, when either Mac OSX or Linux is as widely used by visually impaired users as Windows, then I will do a full port. But with the blind gaming community being as small as it is, it makes no sense to target minorities within it.

Kind regards,

Philip Bennefall
----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 3:22 PM
Subject: Re: [Audyssey] bgt and pipe2


I think Philip is hoping to go cross platform at some point. I think the
main reason he hasn't is because at the moment Windows is still the main
gaming OS most blind folks use.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, May 16, 2011 11:17 PM
Subject: Re: [Audyssey] bgt and pipe2


Hi Nicol,

Absolutely. Its very possible. BGT is pretty much able to create any
kind of game you can imagine and then some. Of course, what you can
create really is only limited to your own individual skills and
programming ability. Once you learn the BGT language, Angelscript, you
are pretty much set to write everything from the worlds simplest BopIt
clone to something as complex as a MMO/RPG like Star Wars The Old
Republic. In the right hands BGT can be a very powerful tool.

As a software developer myself the only drawback or complaint I
personally have with BGT is it isn't cross-platform. However, as of
the latest version of my G3D engine I now have an engine that fulfills
that need. So if it weren't for the fact I needed cross-platform
support for Linux I'd probably buy and use BGT myself instead of
writing my own game engine.

HTH



On 5/16/11, NIcol <nicoljaco...@telkomsa.net> wrote:
Hi list
I decided I am going to take bgt on as a new hobby.
I think I have the creative juices to make games.
A long term dream I have been cherishing is to make my own plumber game
with
bgt. I realize this is a long term  dream.
I realize I first have to create many simple games before I can create my
own plumber game. And I realize for me to create my own plumber game, I
first need to buy a bgt  license to create commercial games like my
future
plumber game.
But I'd like to know if a game similar to pipe2 is possible in bgt?
My mom forbid me to play pipe2 as it contains shooting and heavy metal
guitar music.
So I'd like to create my own plumber game which I will call plumber man.
The concept must be exactly the same as in pipe2.
Finding pipes, hammering them and turning the velve.
And then my own future  plumber game will also have rats to knock off and
spiders to crunch exactly as in pipe2.
But instead of thugs I will have more spiders to crunch.
I also want to  have  side scroller levels  exactly as in pipe2.
I also want to have 2 bonus rounds in my future plumber game.
But instead of shooting thugs in the bonus rounds for extra time, I want
to
make the bonus rounds  spider crunching rounds.
Then instead of the boss being a person to shoot, I want to make the boss
a
huge hairy spider to crunch many times.
Then the music will also be different: the intro, level music and ending.
Is it possible to create a game in bgt similar to pipe2?



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