Hi,XP still uses the hardware, but what he means is most computers don't actually have a hardware PC Speaker.
Regards, Damien.
----- Original Message ----- From: "Pitermach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, May 23, 2011 4:11 PM Subject: Re: [Audyssey] Instructions was Re: pcs games question?
actually, computers still have pc speakers. The culporate is yet again microsoft. In windows vista it's still handled via the hardware if its a desktop, but under windows 7 it's all handled by the soundcard using sign waves... and it just can't keep up with rapid tones. something like ten pin bowling works just fine, but a tone repeating every 10 MS just comes out as a click, no matter the frequency.----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, May 23, 2011 4:33 PM Subject: Re: [Audyssey] Instructions was Re: pcs games question?Hi Karl, I don't think today's computers have a pc speaker anymore.That is why I have shooting range and breakout on my to do list for conversions.Other games that used the pc speaker extensively were ten pin bowling and space invaders.For those who haven't played the old DOS games,the only way we could hear a sound and hit the shot key was to have the pc speaker play targeting beeps because in DOS we had to stop the running of the game to play real sound effects such as the gun sounds.We could specify the frequency of the beeps so in our DOS games we had low, medium, and high beep tones. For an example, The beep tones played for tenth of a second and simulated you scanning the world in front of you from left to right. First we played a series of low tone beeps to represent the background to the left of your target, then medium pitch beeps to represent the left side of the object or creature you were shooting at, then an even higher beep to represent the center of that creature or object, followed by more medium beeps to represent the right side of the target, then low tone beeps to represent the background to the right of the target.This is not the same with windows, so now we can have the beeps as .wav files.Phil----- Original Message ----- From: "Karl Belanger" <karl.belan...@comcast.net>To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Monday, May 23, 2011 10:00 AM Subject: Re: [Audyssey] Instructions was Re: pcs games question?For games which use the PC speaker, is there any way to fix them so thebeeps work properly? I'm thinking especially of breakout and the shootingrange. -----Original Message-----From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] OnBehalf Of Pitermach Sent: Monday, May 23, 2011 9:42 AM To: Gamers Discussion list Subject: [Audyssey] Instructions was Re: pcs games question? Hi,Here are the steps required to run the games. This should work with every screen reader around, though some work better than others. NVDA works thebest if you ask me.1. Go to programs>accessories>command prompt. this should open a dos style window. I recommend maximizing it by going to the system menu with alt spaceand selecting maximize. 2. Navigate to the game you'd like to play. to change drives, enter the drive's letter in uppercase followed by a colon, followed by enter. For directories, enter cd followed by the directory the game is in. As an example, my copy of mobius mountain's demo is on the d drive in afolder called dg. Since the command prompt starts you off on C, I first have to enter D: (to get to the D drive, then cd dg\mobius97 to get to the actualgame.3. To then start the game you enter its name, though it may frequently be shortened. Since The full name mobius mountain exceeded dos's 8-characterlimit and would over-all be long to type in, it had been shortened to mobius.And after that, the game begins. When asked for sound driver, You can use the default driver, or if available go down to windows sound and use that instead. Also for NVDA, there is a bug in the command prompt where it tries to move you in the screen although there's a menu, to get around that, justhit nvda+f2 before each arrow key to bypass. Also, you can run the games from explorer, though that way you mayfrequently miss any good bye messages and so on. This is because Printing the message is done very quickly and after that the game closes, and seeing explorer's command prompt window is temporary it will close and you'll notsee said message. Finally, if you experience slowdown, changing the priority of the EXE(cmd.exe if you're using the command prompt or the game's name.exe if ranfrom explorer) using the task manager may help. To do that, hit ctrl+shift+esc to open the task manager, find the processes tab, locate ctrl+shift+the exe in the list, hit your applications key and you will see the priority there. HTH!__________ Information from ESET Smart Security, version of virus signaturedatabase 5266 (20100709) __________ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org.If you have any questions or concerns regarding the management of the list,please send E-mail to gamers-ow...@audyssey.org.__________ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __________The message was checked by ESET Smart Security. http://www.eset.com__________ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __________The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.orgIf you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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