Oh I'm all for that, but I almost feel it would have been better for him to release the WIndows version first and then he could have worked on the Mac version solidly without having to worry about possibly causing problems with the WIndows version.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, May 25, 2011 8:03 AM
Subject: Re: [Audyssey] mota


If the vgame can be
made to be played on platforms other than Windows, I'd say to go for it, as long as Windows users aren't left out. Gamers other than Windows users need games, too.

Shepherds are the best beasts!

On May 25, 2011, at 7:01 AM, "Matheus Rheine" <an...@bol.com.br> wrote:

hi will, i totaly agree with you. look what has been changed in this
beta! removed joystick support and mouse support! it wasn't perfect but
at least it worked, pluss the audio with fmod, going back to sdl, i
think that you will create mota in all the programming languages
available, lol. just kidding man, but onestly you aren't going to sell
more copies by adding linux or mac support, yep, you might get some more
peoples to buy the game, like 10 or so, but that's it(that's my point of
view at least) and if linux or mac users can play the game, there's
always the vm possibilities for now. see, while others are working on
new titles you're announcing new betas of mota for more than 2 years,
pluss if we count mysteries of aztecs and montezumas revenge / return i
can't even count...
even the developers that develope game for the sighted stick with
windows most of the time(unless there's a very good platform that allow
then to use and create the game in more than one system, like steam)
you will never be able to make everyone happy. if i were you i wouldn't
announce these betas to the list, i would simple design the game the way
i wanted and point. yep, there's the preordering issue, but you're a
different developer, you're not james north and you don't need to give
*the same* product that he was going to release, and also because some
peoples preordered it doesn't mean that all the requests should be added
just because they preordered it, or because you need to finish the
project fast.
-----Mensagem original-----
De: william lomas <will.d.lo...@gmail.com>
Para: Gamers Discussion list <gamers@audyssey.org>
Data: Quarta, 25 de Maio de 2011 12:47
Assunto: [Audyssey] mota

       hi tom et al,


can't you just release mota as it was in beta 18 i.e. finish the levels and be done with it? all these betas are now getting rediculous, i know you and I want mac support as well Thomas but most of us are on windows, not Linux. I'll be dead by the time you release a game you actually have created yourself *smile* or too deaf to play. You keep on saying how you are irritated with the project, and all of us on the list here can empathize but surely if you just worked on the other levels beta 18 was fine as it was in my view, and then you can work on titles like an fps game, that you as a developer, really wish to work on.

WIll


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