Three-d works for me. I appreciate the work you do.
Thanks for the good stuff.
Tim
----- Original Message -----
From: "william lomas" <will.d.lo...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, September 28, 2011 8:58 AM
Subject: Re: [Audyssey] USA Games Halloween Project
what was the original on this project, and are we talking this halowene?
On Sep 28, 2011, at 12:39 PM, Thomas Ward wrote:
Hi John,
The original Castlevania games were 2d side-scrollers. However, this
is only loosely based on those games. My game would be uniquely my
own, but feature similar enemies and game play elements. So if I
wanted to do it in an FPS format that would only improve the game in
my opinion rather than detract from it.
One reason I feel FPS would be an improvement is I could use an actual
castle layout, and create it to scale in the game world. I could
create various passages, rooms, winding wooden staircases, etc to give
you the feel of being in a ancient spooky castle. Plus with 3d comes a
variety of extra movements such as the ability to jump left, right,
ahead, backward, or straight up. You can spin in place, sidestep left
or right, etc. There are a lot of things that could be added to
improve the game over a 2d side-scroller in terms of realism.
Cheers!
On 9/28/11, john <jpcarnemo...@comcast.net> wrote:
Hi tom,
I'd really like to see a 3-d game, though I don't have any
knowledge as to how the original was, so I'm not sure how
practical it would be. I'm of the opinion that we really don't
have enough serious 3-d games out, so another one would be
awesome!
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