Version 2.5 has just been posted, and I believe everyone will be happy with the additions. The list is long so I'll try to remember it all.
- The toggle that lets you adjust the game's pauses from long to short, now also includes an option to remove them completely. - If you get tired of using E and R to search through the different job types, you'll be happy to know that shortcuts have been added. Hold Alt, and press the starting letter for a job to have it selected. For example, Alt + F would select your farmers, then Alt + F again would list fishermen. - When you pause the game, if there are currently any backlogged messages it will speak the number. So if you pause and hear the word 3 announced, you will know to press the guave (~) key to hear those messages before unpausing. - Kai provided an updated set of game sounds. A few have changed due to people's requests, but there are also many new sounds that play at different times. If you are using a custom Sound pack, don't worry because it will still work exactly the same as it did before. - I fixed a rare cook and bartender bug that could cause them to freeze and stop serving food or drinks. - I've recoded many sections of code in order to improve performance and speed up the game on slower machines. I hope everyone notices a difference! - Destroying or selling a building will now close the building menu. It used to require you to press escape before you were back in the game. - Fixed a bug that wouldn't allow any random disasters to happen in Easy mode. Normally none happen, but when using the Murphy's law fault, it is possible for them to happen now, although they will be super rare. - There is now a new rare random disaster that can destroy one of your walls! - When using < and > to review internet chat messages, emote messages would show *M3* at the end. This is fixed now. - Fixed a bug that could affect enemy raid groups. - When a baker bakes bread, it now tells you the specific number of loaves he baked. - Fixed a few spelling errors that were pointed out. - Victory messages are now handled differently to prevent you from accidentally clearing with a key press. - And finally, the big news! Castaways' final mission has been added. Mission 5! Mission 5 adds 2 new buildings, adds a new feature to 2 existing buildings, a new job type, a new unit type, and 2 new resources. If you manage to beat this final mission, you will be rewarded with a very long story. I have no doubt that the story will get people excited, especially if you figure out the connections it makes. I wish everyone luck on a truly challenging end to the Castaways game. Please enjoy it, and I will turn my attention back to new multiplayer content for the game. The link to Castaways can be found here: www.kaldobsky.com/audiogames/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.