Ok then not sure what to do about hearing them through walls. When I hear them it's as if they are in front of me and only after shooting and hearing the bullet hit a wall do I figure it out. Maybe there is something I am doing wrong?
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Tuesday, November 01, 2011 2:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] my thoughts on swamp multy player. You shouldn't be able to hear zombies through walls, or at least they should be very very muffled. I agree that switching weapons is currently very inconvenient so I plan to move some things around. Your suggestion for putting them on the number keys actually makes the most sense especially since that is the common mainstream way of doing it. I guess if I've taken the stance to make this game closely match mainstream controls, I should be doing the same thing with weapons haha. Storing the music settings is also something I plan to have fixed for the next update. > Hi. > > Ok. Here are my thoughts on the game after playing it for 2 days. > I've gotten pretty good at gunning down zombies and staying alive for > the most part. The thing that throws me off is that you can hear > zombies through walls. This makes it really hard to know if you can > shoot at them without wasting ammo. Also. It might be good to move the > beacons to the function keys and move weapons to the numbers row for > quick access. > i.e. ax 1 pistil > 2.... What do others think? also, if you turn the music off when you > start the game it needs to stay that way. And we need some good > environmental sounds too. Maybe I can help with sounds. > > Well guess that's all for now. Back to blasting zombies. > > Darren Duff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _____________ NOD32 EMON 6593 (20111101) information _____________ This message was checked by NOD32 antivirus system http://www.eset.com _____________ NOD32 EMON 6593 (20111101) information _____________ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.