Ok then not sure what to do about hearing them through walls. When I hear
them  it's as if they are in front of me and only after shooting and hearing
the bullet hit a wall do I figure it out.  Maybe there is something I am
doing wrong? 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Tuesday, November 01, 2011 2:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.

You shouldn't be able to hear zombies through walls, or at least they should
be very very muffled.  I agree that switching weapons is currently very
inconvenient so I plan to move some things around.  Your suggestion for
putting them on the number keys actually makes the most sense especially
since that is the common mainstream way of doing it.  I guess if I've taken
the stance to make this game closely match mainstream controls, I should be
doing the same thing with weapons haha.

Storing the music settings is also something I plan to have fixed for the
next update.

> Hi.
>  
> Ok. Here are my thoughts on the game after playing it for 2 days.  
> I've gotten pretty good at gunning down zombies and staying alive for 
> the most part.  The thing that throws me off is that you can hear 
> zombies through walls. This makes it really hard to know if you can 
> shoot at them without wasting ammo. Also. It might be good to move the 
> beacons to the function keys and move weapons to the numbers row for 
> quick access.
> i.e. ax 1 pistil
> 2.... What do others think? also, if you turn the music off when you 
> start the game it needs to stay that way.  And we need some good 
> environmental sounds too. Maybe  I can help with sounds.
>  
> Well guess that's all for now.  Back to blasting zombies.
>  
> Darren Duff.


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