that's better, dark i agree. then if not end within a month you specify people 
are not going to complain are they as it a small contract. also you could as i 
say if you wish as an option have a donate to the project button if using 
paypal or something not sure so that those like me who would pay a little extra 
on top of the pre-order price can do so 

On Nov 9, 2011, at 11:27 PM, dark wrote:

> Hi Philip.
> 
> Even though my last preorder, airik the clerric didn't work out particularly 
> well owing to the stupid windows xp bug, I can be certain that perilous 
> hearts will! run without problems sinse it uses bgt which I know is fine.
> 
> On this basis I'd be happy to preorder myself. However, Might I suggest 
> rather than saying "The game will be out on this day or your money back" you 
> might want to offer something that gives you a litle more lee way in case of 
> flood, fire, crashes or something else.
> 
> Something like "the game will be out by the end of January 2012 or your money 
> back" picking the month of the game release rather than a day.
> 
> This covers you in case of accidents of one sort or another and will 
> hopefully prevent all the whiners starting up if an accident does happen.
> 
> Other than that, I'd hate to see the game not get it's ful attention due to 
> lack of funds, so would be glad to contribute financially with a preorder.
> 
> Beware the grue!
> 
> Dark.
> ----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, November 09, 2011 10:24 PM
> Subject: [Audyssey] Perilous Hearts preorders?
> 
> 
>> Hi all,
>> 
>> I'm really very happy with the response I received for the game audio demo 
>> of Perilous Hearts, and so I wanted to ask the community a question. Would 
>> you consider placing a preorder for this game if the possibility was there? 
>> I know that the history of game preorders has been rocky in this community, 
>> but the difference in my case would be that you would agree to a small 
>> contract before ordering that basically would say:
>> 
>> 1. You get a slightly discounted rate when you preorder.
>> 
>> 2. We give you a definite release date. If the game is not released on this 
>> exact date or earlier, within a 24 hour period, you are entitled to a full 
>> refund.
>> 
>> 3. You would not have any kind of special privilege when it comes to 
>> requesting feature x, but I would certainly pay more attention to 
>> suggestions from preorder users provided that I personally thought they were 
>> good ones.
>> 
>> Naturally, if I went down this root I would put up a playable demo of the 
>> game at the same time as I made preordering available. This would not 
>> include all the cut scenes etc that the finished game will contain and it 
>> would still use Sapi, but the game play would stretch as far as level 2 
>> which is where the real demo will also end.
>> 
>> The reason I am considering this is because the funds for the game are 
>> running out, and so I cannot justify spending a lot more money on it out of 
>> my own pocket. But if I had some money from preorders I would be able to 
>> invest that to make the game the best it can possibly be.
>> 
>> I would very much appreciate feedback on this.
>> 
>> Thanks!
>> 
>> Kind regards,
>> 
>> Philip Bennefall
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> 
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