What's this thread about? I missed the beginning. lol
----- Original Message -----
From: "Darren Duff" <duff...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Thursday, November 10, 2011 7:09 PM
Subject: Re: [Audyssey] sample recordings
just throwing in my 2 sense here, I have done both an internet radio show
as
well as many podcasts which you can hear over at
http://www.blindcooltech.com. I have also done voiceovers including some
for
the swamp game. That being said I would love to be a part of this project
if it ever gets off the ground. I am not sure how much I can commit, as I
am getting ready for some very big changes in my life what with going back
soon for another seeing eye dog after loosing Kenya to prostate cancer
back
in September, and my wife being 17 weeks pregnant with our first baby
*grin*. But I would love to be a part for what it's worth.
Thanks.
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, November 10, 2011 5:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] sample recordings
Hi Shaun,
its not my cast. I'm just trying to give you advice when and where I see
it.
I think you know that I have a highly developed sense of what is
considered
to be a professional standard--some might say its too strict--but that's
just how I see things. I personally feel it would be wrong of me to say
this
or that sounds great when I really don't feel that way. I think it is in
the
casts best interest if we find someone who has experience doing some kind
of
podcast or radio show who sounds professional. Maybe that's not
possible--I
don't know--but we should try to do this podcast the best we can.
Cheers!
On 11/10/11, shaun everiss <sm.ever...@gmail.com> wrote:
as I said I really don't have any current samples.
Yes maybe with all his resources sertainly more than me, if kelly
wants to be the host of the show then heck we have hardly started and
I have felt like swearing at you over the file storage thing.
But whatever.
I was going to bring up what method we would use to submit files and
what will happen for say sharing content to be put together but I
guess its a mute point now.
So a part from the idea I guess I don't have any real part in this, I
feel a bit left out but hay its your cast I just thought about the idea.
Its true I don't have the right stuff sertainly not the standard I
have not done any presentation in years.
Maybe I'll just have to submit things as I go or something.
now.
At 04:10 p.m. 10/11/2011 -0500, you wrote:
Hi Shaun,
I don't want to sound rude or overly critical, but i just don't think
these samples are of the kind of quality I'm looking for in terms of a
podcast. You just don't have the right kind of voice for it, and I
noticed you put way to many ums and long pauses in your casts.I'm not
looking for perfect, as Dave said, but I do have a fairly good idea of
what I think would sound good. I can't help but think you are not cut
out for this. Take a listen to Kelly's work and you'll see what I
mean. Someone like Kelly Serpergia is a great example of what we need
in terms of a host for the show.
Cheers!
On 11/10/11, shaun everiss <sm.ever...@gmail.com> wrote:
> Hi all.
> Ok as prommised here are samples of my work.
> Take in mind that at the time I did most of this I did not have all
> the equipment I had now.
> Some of this is from a project unreleased.
> I made a couple files, a game sample and a voice only which should
> have been a game but for some reason the right device on the
> recording program was not set right and it never recorded right.
> My voice could be a little to loud so maybe I will have to fix that.
> You should get a clear sound from the realtech card in the box
> playing laser breakout of all things.
> http://dl.dropbox.com/u/1407689/sample.zip
> I don't promise perfection but at least I can keep the wheels turning.
>
> If you are happy to handle hosting at least for now, that will hold
> the cast for a bit, I plan to look into the cdn type of stuff.
> at some point.
> I guess I'll leave the community to its business.
> Hopefully this won't just be me.
>
> we can figure stuff out later if I pass the first step.
>
>
>
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