Hi.
Thanks for answering me.
Christina

----- Original Message ----- 
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 16, 2011 12:13 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!


Hi Christina,

BGT is a development tool for those wanting to make an audio game. I use it 
to create Perilous Hearts, for instance.

Kind regards,

Philip Bennefall
----- Original Message ----- 
From: "Christina" <greensleev...@gmail.com>
To: <phi...@blastbay.com>; "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 16, 2011 6:11 PM
Subject: Re: [Audyssey] BGT Version 1.1 Released!


Hi.
Is this a game or developer's tools?
Christina

----- Original Message ----- 
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 16, 2011 11:51 AM
Subject: [Audyssey] BGT Version 1.1 Released!


Hi all!

After nearly a year in development, version 1.1 of the BGT engine is now 
available for download! It features the largest set
of changes yet in its release history, most of which are features requested 
by end users. It includes mouse support, screen
reader support, a pathfinder to make it easier when adding artificial 
intelligence to your game, improved Sapi support where
you are now able to enumerate and change voices, and tons more. The change 
log is a bit too long to paste in an email to the
list, so I invite those who are curious to go grab the new installer and 
have a look!

Thanks to all of those who provided suggestions and ideas, bug reports and 
other general feedback over these two years.
Without all of this, the BGT engine would not be what it is today. Thank 
you!

Kind regards,

Philip Bennefall
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