One might have an identification selection either on the game menu or the
safe zone menu where we could hear the sounds of each zombie type so we
know
what we're stalking, or running in panic from.
Chris Bartlett
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Tuesday, November 22, 2011 5:50 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] zombie info?
Wow! We need this info in the safe zone to give us a better idea of what
we
are up against.
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Monday, November 21, 2011 10:47 PM
To: Johnny Tai; Gamers Discussion list
Subject: Re: [Audyssey] zombie info?
Canine zombies are the result of infections spreading to guard dogs and
the
like. They're large by canine standards, but are less bulky than any
other
zombie. Their light frames and quadraped form allow them to pursue flesh
at
great speed.
Giant zombies aren't necessarily gigantic. They're but larger zombies
than
normal ones, and are the result of the infection amongst athletes.
Normal zombies are the result of the infection among normal townsfolk:
your
clerks and bankers, doctors and lawyers. They're neither overly powerful
nor
fast, and represent a majority of the zombie population.
Lamprey zombies are the result of the infection among albino victims.
They
feature a raw-pink flesh, and are usually extremely slender and quick.
their
faces are mutated beyond recognition, harbouring an array of suckers and
fangs. A lamprey will usually attack by wrapping its long, slender arms
around the victim, then it leans forward and eviscerates the victim's
face
and throat with its fangs. The sucker like appendages then delve into the
opening made by its fangs, whereupon the lamprey will devour the victim
from
the inside out.
Reapers are born from a specialized strain of the infection. Their flesh
is
both slimy and dotted with large pustules oozing a dark green fluid.
their
skulls grotesquely expand during the mutation to zombie form, and their
mouthes become cavernous mauls of death. A double row of teeth lines the
inside of their mouth, and their tongue has grown razor-sharp barbs that
can
rise through the flesh of the organ to rend and tear at any flesh caught
within the huge jaws.
Stalkers retain some of their former cunning in their undead state. Among
the smartest of the zombies, stalkers have learned to silently hunt for
flesh. They're lightly built, usually are comprised of female hosts, and
are
ruthlessly tenacious.
Matriarchs and tyrants are born from a mutated strain of the infection.
these zombies start out resembling giant zombies, but their corrupted
innards directly convert devoured flesh into raw bone and muscle matter,
causing the beasts to grow huge and powerful. Their added bulk causes
them
to move slower, but also renders them more resilient. They sport
extremely
thick appendages, and often prefer to bludgeon their victims to the brink
of
death before voraciously feeding.
Kai
----- Original Message -----
From: "Johnny Tai" <johnnyti...@shaw.ca>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 21, 2011 6:15 PM
Subject: [Audyssey] zombie info?
Like any great zombie games, we need a list of details on the zombies-
I'm
interested to know what they're supposed to be heh, the dogs are fairly
straight forward, the normal ones too, what about the rest? I think of
tyrants more like the tyrants from Resident Evil games- but those were
not
zombies.
What in the blue blazes is a lamprey zombie? lol
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