Well, if you make the game for the iPhone, you're making it for iOS, which is all the iOS devices. So, there's no way to make it for a specific iPhone. If someone found a way to do that Apple would kill them.
Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 2, 2011, at 2:19 AM, Ben wrote: > I believe that you are all being too specific if I may be so bold. We do > not want to tie it down to one "IPhone" but I recommend we take a new > approach: an "IOS" version rather than an "IPhone" version, since also I > don't have an "IPhone" myself. > > -----Original Message----- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Matheus Rheine > Sent: 01 December 2011 21:59 > To: gamers@audyssey.org > Subject: Re: [Audyssey] Poll: playroom on iPhone or on mac > > hi quentinc, > i would definitely prefer an iphone version, firstly because the playroom > would be accessible on the go -- no matter where you are.. on the > bus,school,street,etc. on the other hand if you developed the mac version > first it would be just like the windows version but for mac users that are > using mac can't play it with vmware fusion? > besides, what games do we have for the iphone? we have simple word games, > some other games that have a potential like papasangre, nightjar,etc. these > games are good,however they are too short. others like aurifi are too > buggy,almost unplayable, then stem stumper,naval combat and mine sweeper > that i consider enjoyable and playable, and now the de steno games, but we > don't have the original > monopoly,uno,1000 miles and other games that are extremely cool. it would > use even more the potential that the iphone has in terms of gaming for us. > i don't know how much i could pay,the brazilian store is hopefuly going to > completely open the itunes store with songs,and i hope that games as well, > in december,if yes,i'll be able to use a credit card to buy stuff, in this > case i'd be able to pay some money,how much you think you would charge for > it? 10,15? or more? > thanks,and hope to see this project ported to ios in the future. > -----Mensagem original----- > De: QuentinC <quent...@cfardel.net> > Para: Gamers Discussion list <gamers@audyssey.org> > Data: Quinta, 01 de Dezembro de 2011 14:38 > Assunto: [Audyssey] Poll: playroom on iPhone or on mac > > Hello listers, > > I'm getting more and more demand to have an iPhone or a mac version of the > playroom. I'm going to you to have your opinion about that. > IF you are interested, please let me know ! Depending on your answers, there > will be followings or not. In other words if nobody give a response, then I > will conclude that nobody is interested and therefore will definitely give > up the idea. > > > 1. Are you interested on a iPhone or mac version of the playroom ? why or > why not ? If you would have to choose between the two but not both in the > same time, whould you choose a mac or an iPhone version ? why ? > > 2. Considering that I don't have any apple machine myself, I will probably > need to let such an application developped by a third partie. > It will therefore certainly not be free. How much would you be ready to pay > for that application ? > The money whould be ideally shared between the developper of the application > and a participation on server maintenance, in the best case 50-50, and in > all case I wont ahve a direct control on the produced application. > > N.B. To not leave any doubts on that > subject, the windows version will remain free as long as donations are > sufficient to keep the server up. > > Please be constructive and complete in your responses. If you just say "It'd > be cool" without any argumentation, please avoid posting. > > Thank you in advance for your answers. > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > ----- > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.1873 / Virus Database: 2102/4650 - Release Date: 12/01/11 > > ----- > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.1873 / Virus Database: 2102/4650 - Release Date: 12/01/11 > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.