Very well said. Something else I'd like to point out, while people are talking about more things to make the game tougher, what about the new players we're trying to draw in?

----- Original Message -----
From: "Johnny Tai" <johnnyti...@shaw.ca
To: "Gamers Discussion list" <gamers@audyssey.org
Date sent: Tue, 13 Dec 2011 15:36:55 -0800
Subject: Re: [Audyssey] Swamp: spawning and loot questions.

I always figure it's strange people talk about reality in games such as this- you're wondering around, shooting dead people with heavy military weapons you'd never encounter in your RL life- unless you're real lucky,
there's no "reality" in it lol.
Even the axe, for example, is not realistic- any of you who chopped woods before would know how tough it is to swing an axe- especially when you're not used to it. And that's against logs, unmoving logs, so now we're going up against not just zombies, but in some case, very big and scary things, like a tyrant, and you just get close to it and swing that axe as if it
weighs nothing...lol
So, while a game need a certain ground in logic and realism, it's pointless
to stretch reality too far in a purely unreal game.


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