not beeing funny, but most games of this kind can take a while to get good at. you die a lot to start with. thats how it is. that makes you better. you don't generally go out and buy a game from a shop, come home, and be able to do everything and survive everything in the first hour. sometimes, it can take weeks to get the hang of it! i agree, we don't want things to hard, but we do have to have some dificulty there, otherwise it becomes boring. anyways, its a work in progress, so plenty of time to make it better. and another thing, i agree, sometimes games aren't perfectly real. but it does make things cool. but, as has been said, this is a game. and not all games are totally real. and there could even be a reason why it was done that way past that. and as i said, its the only one thats out of joint with the ammo. the rest are dead on.
dallas

On 14/12/2011 10:51, john wrote:
Very well said. Something else I'd like to point out, while people are talking about more things to make the game tougher, what about the new players we're trying to draw in?

----- Original Message -----
From: "Johnny Tai" <johnnyti...@shaw.ca
To: "Gamers Discussion list" <gamers@audyssey.org
Date sent: Tue, 13 Dec 2011 15:36:55 -0800
Subject: Re: [Audyssey] Swamp: spawning and loot questions.

I always figure it's strange people talk about reality in games such as
this- you're wondering around, shooting dead people with heavy military
weapons you'd never encounter in your RL life- unless you're real lucky,
there's no "reality" in it lol.
Even the axe, for example, is not realistic- any of you who chopped woods
before would know how tough it is to swing an axe- especially when you're
not used to it. And that's against logs, unmoving logs, so now we're going
up against not just zombies, but in some case, very big and scary things,
like a tyrant, and you just get close to it and swing that axe as if it
weighs nothing...lol
So, while a game need a certain ground in logic and realism, it's pointless
to stretch reality too far in a purely unreal game.


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