Hi John, That would make sense if I were playing multiple opponents, but in the case where the town hall and keep were side by side was in a game with only one aggressive computer opponent. So this is definitely a bug or problem with the computer AI where it doesn't consider weather or not a new town hall is needed where a keep or castle is already present at the site.
Cheers! On 12/23/11, john <jpcarnemo...@comcast.net> wrote: > If you were playing multiple computer ooponents, your going to > have multiple buildings in one square. Both of the computers > follow the same code, so if one finds a resource and builds, and > a second finds that same resource, they're both going to have > buildings there. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.