Hi.
Well, mostly I went on footsteps so far. It's not great, but it does
work, and I'm working on solutions for my own home use.

However, one of the things I found out about while researching the LTX
was the LTTO, made by the same people but no longer sold. The LTX
doesn't support this feature, but the LTTO guns actually had a
proximity beeper.

theoretically, there's an accessory for the Light Strike that might
let us know. I don't have it  and I can't find an active review. It's
called the enemy scanner. I know that the accessory actually gives you
light cues, but I don't know if it gives audio ones. I won't be
reviewing those for a while, as my first goal is to get one each of
the guns. I'll have all the assault strikers soon, possibly as soon as
tomorrow, and those are the guns on which the accessories slip.
It'll be a couple of months before I can have pistols, and that's if
my wife is amenable. Compromise is fun.
I'm considering just making little beepers to wear. it won't be too
hard, but other than that, I can't tell.

Signed:
Dakotah Rickard

On 12/31/11, dark <d...@xgam.org> wrote:
> Hi Decota.
> just one question, how do you tell where the other players are?
>
> When i was quite young, about 10 or 11 I went to a laser quest center which
> sounds like similar rules, you had a larger gun and a pack on chest and back
> which was a litle like the proton packs of the ghost busters which had
> targits.
>
> The game was played in a specially constructed arena with sniper points etc,
> and it was simply a case of running around and shooting as many other
> players as you could within the time limit. When shot your weapon would go
> down and you'd have a beeping sound for ten seconds, but there was no
> health, just a scoring system, so in that sense it was less advanced than
> the system you mention, though the arena where it was played was pretty
> cool, and I enjoyed exploring the arena as much as anything.
>
> The problem I had though was knowing where my enemies were, sinse there was
> zero audio indication, indeed the ambient music in the arena was so loud it
> was hard to here anything.
>
> do these laser tag systems make a constant bleeping sound? or did you just
> go on footsteps, ---- which I could see as being unreliable, or did you have
> some sort of other method.
>
> I'm just interested to know what you did.
>
> Beware the grue"!
>
> Dark.
>
>
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