Hi Jeremy, I haven't get to testand compile the list of items that will crash 
the game yet. Will try to do it soon.
A couple of things I hope you will consider adding to your already very long 
list of things to do.
send a message and maybe also an alert tone to every1 on the map when someone 
leads a mission. And also to the person who logon to the server when there is 
mission awaiting people to join.
If zombies get to enter the truck, they should start destroying the items that 
are loaded. I think they should also be able to damage or destroy the truck. If 
truck is destroyed, mission fail.
 
As for the latest change, I do agree that high health should be able to defend 
our weapons better, but if it only breaks below 75% I'm not sure if it is a bit 
low. If a player is careful enough not be surrounded and heal up everytime when 
health is below 80%, there is little chance for the zombies. My suggestion is 
to make it 85 or 90%. The player with best armers may be able to sustain 2 or 3 
hits before zombies have a chance to break their weapons. They would have to 
decide whether to use up more med kits or risking their weapons.

锦发/Steady Goh
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