Hi Jeremy, I haven't get to testand compile the list of items that will crash the game yet. Will try to do it soon. A couple of things I hope you will consider adding to your already very long list of things to do. send a message and maybe also an alert tone to every1 on the map when someone leads a mission. And also to the person who logon to the server when there is mission awaiting people to join. If zombies get to enter the truck, they should start destroying the items that are loaded. I think they should also be able to damage or destroy the truck. If truck is destroyed, mission fail. As for the latest change, I do agree that high health should be able to defend our weapons better, but if it only breaks below 75% I'm not sure if it is a bit low. If a player is careful enough not be surrounded and heal up everytime when health is below 80%, there is little chance for the zombies. My suggestion is to make it 85 or 90%. The player with best armers may be able to sustain 2 or 3 hits before zombies have a chance to break their weapons. They would have to decide whether to use up more med kits or risking their weapons.
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