Hi Ben,

Microsoft's licenses for the XBox aren't as restrictive as other
consoles. The XNA Framework/XNA Studio for .NET was specifically
designed to make it possible for amateurs to create their own games
for the XBox. That said I recall you have to physically copy and
install the games to the XBox  rather than run them from a DVD.

Cheers!

On 2/23/12, Yohandy <yohand...@gmail.com> wrote:
> I think the answer to that question is obvious. we'd love games for any next
> gen platform. however I don't have high hopes for this. I'm sure Microsoft
> won't make this thing free of charge. their development kits costs are
> probably in the thousands of dollars range, and I doubt anyone here has that
> kind of money. let's be realistic guys. if you're planning to ship games on
> cd, that's a few more thousand bucks to have the cds pressed and duplicated.
> not to mention game development itself. even more thousands of dollars to
> hire voice actors, programmers etc. I'm sorry to say that this will never
> happen. unless you try something like kickstarter and people donate. now
> that's an idea...

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