Hi Allan,

I certainly have considered writing games for Apple iOS devices given
their popularity, but its not as simple or straight forward as you
might think. First, in order to develop software for iOS devices like
the iPhone a person must own a Mac, have the Apple development tools,
and the iOS SDK.Since a decent MacBook is going to cost a developer
say $1,200  for the computer hardware required for development and
software its an expensive investment. Second,iOS apps are almost
exclusively written in a language called Object C. Its a language I'm
not really familiar with, and I would imagine every blind audio game
developer is in the same boat. Point being any audio game developer
thinking of writing games for iOS needs to spend time learning their
proprietary language for their proprietary OS, using their proprietary
tools. Finally, if that isn't enough, every game written for iOS must
be reviewed by a board who will approve or decline the app's
acceptance into the Apple app store. As Liam so recently found out if
it doesn't meet very specific standards a person could end up spending
a lot of time and money and still have it rejected by Apple in the end
for reason x.So at this point I don't think its worth my time or money
investing in the iOS platform from a feasibility standpoint.

If I were going to develop games for a mobile platform I would
strongly consider Android. For one thing it has very open standards,
uses the Open Java specification, and accept for some specific
graphics toolkits etc Android is very easy to work with. Googles
standards are much more relaxed than Apple, and its possible to use
off the shelf tools and applications to develop and port apps from
Windows and Linux directly to Android. A developer doesn't necessarily
have to own an Android phone to test out the apps because its possible
to run Android OS in a virtual machine where its not possible to run
iOS inside a virtual machine for development purposes.

Cheers!


On 7/4/12, Allan Thompson <allan1.thomp...@cox.net> wrote:
> Hi Gang,
> I was wondering if any of our many excellent blind programmers for the
> community are considering doing some iPhone game apps for the iPhone? I
> thought that would be an interesting topic and why this might be a good idea
> or not and if it was even possible.
>
> al
>

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