Geez, I had no idea it was that involved. I don't blame you at all for not wanting to deal with all that. I was planning on getting a iPhone soon so that is kind of why my question came up. Thanks, al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: Thomas Ward To: Gamers Discussion list Sent: Thursday, July 05, 2012 3:35 AM Subject: Re: [Audyssey] iPhone apps and blind programmers
Hi Allan, I certainly have considered writing games for Apple iOS devices given their popularity, but its not as simple or straight forward as you might think. First, in order to develop software for iOS devices like the iPhone a person must own a Mac, have the Apple development tools, and the iOS SDK.Since a decent MacBook is going to cost a developer say $1,200 for the computer hardware required for development and software its an expensive investment. Second,iOS apps are almost exclusively written in a language called Object C. Its a language I'm not really familiar with, and I would imagine every blind audio game developer is in the same boat. Point being any audio game developer thinking of writing games for iOS needs to spend time learning their proprietary language for their proprietary OS, using their proprietary tools. Finally, if that isn't enough, every game written for iOS must be reviewed by a board who will approve or decline the app's acceptance into the Apple app store. As Liam so recently found out if it doesn't meet very specific standards a person could end up spending a lot of time and money and still have it rejected by Apple in the end for reason x.So at this point I don't think its worth my time or money investing in the iOS platform from a feasibility standpoint. If I were going to develop games for a mobile platform I would strongly consider Android. For one thing it has very open standards, uses the Open Java specification, and accept for some specific graphics toolkits etc Android is very easy to work with. Googles standards are much more relaxed than Apple, and its possible to use off the shelf tools and applications to develop and port apps from Windows and Linux directly to Android. A developer doesn't necessarily have to own an Android phone to test out the apps because its possible to run Android OS in a virtual machine where its not possible to run iOS inside a virtual machine for development purposes. Cheers! On 7/4/12, Allan Thompson <allan1.thomp...@cox.net> wrote: > Hi Gang, > I was wondering if any of our many excellent blind programmers for the > community are considering doing some iPhone game apps for the iPhone? I > thought that would be an interesting topic and why this might be a good idea > or not and if it was even possible. > > al > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.