The only reason I think that the game has been quietly present on list is because of the way it was marketed. This does not reflect, in my oppinion, poorly on the creator of the product. The trouble is that the first we heard about the game was that he needed voice talent. At that point, we only knew about the game in any more detail if we happened to listen to a couple of podcasts about the game or, perhaps, saw it on Audiogames.net, if it was posted there.
The difference here, as I posted previously, is that Swamp was a playable game, then we received a request for voice talent. It's basic marketing that is actually quite odd that introducing a product with a request is not as effective as offering the product then making improvements based on requests for user contribution. Also, the game is still in beta, an alpha-ish beta, and I've only known about it for three full days and a little bit of today. There's not much to say about it because it is honestly a concept right now, and any complaints have already been registered. As a final note, I would appreciate it if the developer or at least someone associated with the developer would announce updates with a link as does Aprone with his games, because it makes it convenient to pull the game from the database. Other than that, I will make only one complaint. You start out with a pretty decent weapon. While this prevents camping, which means waiting at spawn points with a powerful gun to shoot people who arrive on-map relatively unarmed, it doesn't follow pretty much any other game. The MK14 is, I think, a battle rifle. It's got the third fastest rate of fire with pistols and shotguns as the only weapons below it and several above. I suggest that the player start out with either a pistol or a shotgun and that they be able to find the mk14, but I also know that ground-breaking ideas like starting out with a decent weapon make the game more popular, it's just that there's no point in using a pistol ever when you have a battle rifle and 20 clips of ammunition for it. As a wrap-up for the list, I say just talk about it. Get excited. The Road to Rage is a good concept, and it's going to grow. Don't let it leave you behind. Enjoy it. Signed: Dakotah Rickard On 7/18/12, Tomasz Tworek <seal11...@gmail.com> wrote: > Huh.... crap, what a negative, absolutely it isn't > > I am a tester from the begnning of the project and right now is really > playable. Bugs are there ofcourse, but these must be, it's a beta. > I'm more like it from swamp, cause it's PVP and it's much detailed for > me. Personal opinion ofcourse. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.