That's good that you don't find the game too difficult. It's a lot easier
with the translation addon, it makes things like equipment management much
less overwhelming.
As for navigation, basically you can jump over anything as long as you have
two steps left and there's space to land on the other side. You can jump
over other characters if they're in the way or you want someone else in
front of them, and you can use the browse mode to see if what you're trying
to jump over is actually a path, if you hear the click sound like your
character has hit an obstacle in the browse mode, it means you generally
can't move in that direction. As of right now I can't find a way to tell
what terrain type you're on or what a given tile will do, for example, end
the map. I stumbled across a bonus cave in one of the maps completely by
accident a couple days ago and would really like to be able to tell what
tile it was on so I can try it again. I'm going to talk to someone who knows
the developer and find out if either I'm missing something, or if a feature
can be added that tells you what type of tile you're on, but as of right now
it's pretty much guess work. Tiles that end the map are usually on one side
or the other, and the victory conditions do generally give you a hint as to
wear to look, for example, if the map says aim to the east and all of your
characters start on the left, you can assume that the exit will be somewhere
on the far right, I usually just line my characters up on that side of the
map and move them in a straight line till one of them finds the exit, or I
just defeat all the enemies and that ends the map as well.
---
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