cyrille henry wrote:
with [cube], but not with [curve] (though it should be enough to
change the in/out geometry as mentioned above)
ok, it work here also with cube.
but i can't make it work with line.
with "line" you mean [curve]?
even sending [geometry_type GL_LINES GL_LINE_STRIP( to glsl_program
befor the linking.
[curve] uses GL_LINE_STRIP as default drawtype, so you might try to set
the input type of the shader to GL_LINE_STRIP (rather than GL_LNES)
but i really have no experience at all...
btw, you can also set the input and output type separately with
[geometry_intype $1( and [geometry_outtype $1(
btw,
since this message has to be send befor linking, would it be possible to
add a message to unlink the shaders?
well, the program is re-linked (that is: unlinked and linkd again) when
it receives a new link message. isn't that enough?
so
[read shader.geom(
followed by a
[geometry_type GL_LINE_STRIP GL_LINES, read shader.geom(
should work fine
or make it an official Gem example?
yes, but the shader provided is so extraordinarily boring that i
wanted to wait for a nice one from you...:-)
i'm already working on a beter one ;-)
cool
fgmasdr
IOhannes
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