B. Bogart a écrit :
Hi Jack,

The image I'm wanting to get from the framebuffer into pix_ domain is
not, and should never be, rendered to the gemwin.

Unless I can render stuff to the gemwin that we can't see in the gemwin,
I don't see how pix_snap can help.
you can render stuff to the gemwin that we can't see.

you just need to draw everything / snap / clear depth and color buffer / draw 
somthing else.

cyrille

I suppose a workaround could be using a gemwin sized black rect to break
the scene into two chunks, with two sets of render priorities, but that
seems like a terrible kluge.

I think a pix_snap for framebuffers is a useful idea. pix_tex2pix?

.b.


Jack wrote:

AFAIK pix_snap will only snap the gemwin, not the gemframebuffer itself?
Or is this wrong?
Wrong, [pix_snap] snap 'things' rendered before it receive a bang. So
you can see all your scene in the gemwin and snap only one part.
This is the same with [gemframebuffer]. You can snap only one part of
the [gemframebuffer], that depend of the order of the rendering. Then
you don't snap 'things' in the gemwin.



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