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On 2011-12-14 12:51, Jack wrote:
>> Iohannes pointed,  it was correlated on big texture.
>> It seems ok now.
>>
>> Hope that'll help!
>> Best n
> 
> Good news !
> It could be useful for shaders too.
> ++

btw, i pushed a cleaned up version.

fgmasdr
IOhannes
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