Justin Deoliveira wrote:
I think its a good idea to bring along the designer. However i am a
little confused about "replicating the old ui with new technology". Does
this not represent a ton of work? I mean the old ui encompasses a lot of
stuff that i would think a new user interface would cut out.
There was a plan for a bit to have less moving parts, so to just use the
HTML we currently have, but put the new UI tech in underneath. Which
could work perhaps, since the html could just be marked up with wicket
stuff.
Plus I think that the html page design and workflow will drive how the
underlying wicket application is structured. So I think doing some of
that up front wold save time in the long run as well.
Ok, so we should try to get some of his time before we even land in
Italy? That may be trickier, but I can try.
Chris
My 2c,
-Justin
Chris Holmes wrote:
Hey all, so TOPP may be able to send a great designer to Italy, to
help with the interaction and web design of a new web admin tool. I
thought this might be a good idea, to have him spec out and build html
for the new admin interface.
I had been thinking we'd just replace the backend UI technology during
the sprint, and do the actual UI rewrite later. But my thought on
that was that 1.7.0 would replace the UI technology and get stable,
and then 2.0 would be the new UI. But since 1.7.0 is just going to be
the config stuff, and hopefully rest interfaces, this means that it
might be advantageous to do the UI tech replacement at the same time
as the UI rewrite. Because I think it'd just slow us down a lot to
fully stabilize as 1.8.0.
My other thought is that when replacing the UI with a new technology
we'll probably want to add in at least some of the little UI
improvements that Wicket offers. And then we'll probably be tempted
to fix the most egregious errors of the current UI, and UI
improvements will creep in, but won't be driven by a designer, and
we'll end up replicating work. I guess I'm also not convinced that
it's going to take 4 people 5 days to replace the UI tech. And then
we'll either just go to bug fixing, or do our own little ui
improvements. And while we're all together I'd prefer to more than
just bug fixes. Also it'd be a lot better to write tests, like
functional tests perhaps with Selenium, against what will be the UI.
So my thought was that the designer could work in parallel with the
development work, and get a bit of stability with the UI tech
replacement, but start to move on to the UI html and interaction
design replacement at the end of the week. And if we don't get all
the way there we'll at least be ready. And our designer can get some
real good exposure to geo stuff.
But these are just some ideas I've been thinking about. If we feel
it's going to be a waste to have him there then we don't have to send
him - like we should feel it's a desired thing, since it is going to
cost TOPP a good bit. So what do people think?
Oh, and behind all this is a desire of mine to get some sort of
'GeoServer 2.0' by foss4g, with feature freeze by mid-august at the
latest. But I don't want to set a super ambitious goal, so if we want
to cut things we should figure that out.
Chris
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