>> 9 draw the units/buildings hp and hungry points only when a key is pressed >> or when they are below 25% (since the unit movement is automatic you dont >> really need to know it everytime) > > That is interesting. Historically it was disabled by default and a key > showed > it. I let the hardcore gamer choose, but you proposition is nice. What does > the community thinks about it?
I remember when I played on a slow switching tft-monitor. I became annoyed quickly: The food level indicators flickered like mad when the globs moved! (I guess this was about the heavy black-white-contrasts concentrated in a small area.) Instead of having to hold a key pressed, I would prefer a key to toggle. -- Kai Antweiler _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
