>
> 0.8.3 was not using the MediaHandler design, right ?
> Did you overload NetStream ?
>

Yes, I also tried doing the same with videodecoder (used to be duplicated
code for non steraming media?) but gave up, netstream was what I was really
after anyway.


> MediaParser is a virtual class, shouldn't be too hard to overload
> so to avoid the queues.
>
> The aim has been stability and maintainability of the code, which
> has had a long history of instability.
>

You have to include performance as a target as well. gnash is the only
option for arm/mips/whatever doesn't have an adobe solution (today only
x86/sparc?). This includes a ton of mobile and embedded applications, and a
huge audience worldwide.
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