On Tue, Mar 22, 2011 at 04:40:38PM -0600, Rob Savoye wrote: > On 03/22/11 16:04, Benjamin Wolsey wrote: > > > It would help to ensure that it doesn't get forgotten. > > I don't forget things on my top of my TODO list... There's a big > difference in our styles, I do things by making several passes over > them, you seem to prefer things to be more complete. I don't mean this > as a dig, all I mean is we get to the same place differently, which is > ok as long as we acknowledge that. The only problem is you'll always > think my big commits are incomplete that way, and I'll always think > you're a perfectionist. :-)
Problem is that when you're a working in a team, your "in steps" work gets in the way of others, which are forced to deal with issues that prevent them from properly testing/debugging their own code. This is not a problem as long as your steps are done in a separate branch, which has been working fine so long. > Bugs I'll be working on now and in the immediate future before the > merge. Great. I've really no rush, as long as it's done _before_ the merge. > I'm mainly interested in the new libdevice API and how all > that code works now, plus any changes to the FB GUI, mostly > just fb.cp What does libdevice do ? > I can even change the existing renderers too, if that's what people > prefer. While I'd rather do it as a 2nd phase, I could be talked into > doing it before the merge as I'm not is a huge hurry. I'd prefer much more you change the _new_ renderers to use the _existing_ API, unless that one is really impossible to use, in which case I'd like to know why and see if we can come up with a version making everyone happy. --strk; () Free GIS & Flash consultant/developer /\ http://strk.keybit.net/services.html _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

