On Wed, Mar 23, 2011 at 06:50:36AM -0600, Rob Savoye wrote: > > What does libdevice do ? > > It's a library that deals with hardware devices. :-) In this case > input and output devices. [...] > This sure would be easier if you actually looked at the code.
I tought you mentioned you wanted high-level reviews, rather than detailed bug reports. In particular, I'd like to know how the new subsystems (iodevices?) fits in the general architecture See the doc/DESIGN file: what is the code adding to that ? > > I'd prefer much more you change the _new_ renderers to use the _existing_ > > API, unless that one is really impossible to use, in which case I'd like > > Now you're being silly. I'll let yourself answer this: > let's not start another flame war. This is now degenerating from > technical issues to personal ones, let's stop it now. > Any rendering API changes are necessary to > supporting OpenVG and OpenGLES1. It's not a new API, it's just been > tweaked to support the new renderer. I was referring to the Gradient fill method added. Didn't know at all about rendering API changes since you haven't mentioned them, and from previous mail I tought there would be none. You mentioned: > Actually there have been very few interface changes, > more moving code around and adding piles of new code. Does that still hold ? --strk; () Free GIS & Flash consultant/developer /\ http://strk.keybit.net/services.html _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

